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Katana zero headhunter
Katana zero headhunter









katana zero headhunter

But no game goes through seven years of development without heaps of ideas altered or left unused. The wave-after-wave section retains these shotgun traps, and also adds Karate Rickies and Machinegunners to the mix.It’s been nearly two months since Katana ZEROhit digital stores, and it seems the response from fans has been tremendous.

Katana zero headhunter trial#

Leon's trial no longer has the crusher trap portion, and replaces the laser traps used with shotgun traps. It is meant to be impossible to skip Leon's appearances (and therefore his trial) as the first camera is immediately rushed through by a Karate Ricky as soon as the player enters, however, it is still possible. These shots are much more difficult to dodge, but also is capable of killing enemies if timed correctly. Leon's sniper rifle shot is replaced with a small explosion which can detonate oil barrels. On the Hard Mode setting, the layout of the level remains the same, but multiple elements are changed. The player will receive a unique message at the end of the level stating that they missed a vital opportunity to learn about NULL should they completely skip Leon's appearances. Skipping these segments also bypasses Leon's Trial. This first requires the player to kill the first Strong Terry away from the camera's line of sight, otherwise the door will close and the rest of Leon's actions will trigger.

katana zero headhunter

Zero will have to roll under extremely fast moving lasers multiple times while also avoiding semi-automatic sniper fire, which can subject a player to multiple deaths if the time slowdown mechanic is overused.Īll of Leon's appearances can be skipped by dodging through the cameras that look from the ceiling in some levels. It is actually possible and even advisable to pass "Leon's Trial" without slowing time once all the enemies have been cleared from the screen. It is best to approach each enemy with a plan already in mind, as alerting two or more in this already architecturally hostile level can lead to a player being quickly overwhelmed.

katana zero headhunter

This level can be somewhat challenging due to its layout and the added threat of Leon's sniper rifle. Upon the tank opening, Leon immediately ages rapidly and disintegrates on the spot. As Zero opens the tank, it is revealed that Alvensleben is the one inside of it. When he finally reaches the final room however, he finds that it is actually mostly empty and filled with computer equipment with a cryotank. Leon continues chiding Zero as he travels ever closer to where he is. Citing the fact that New Mecca had ultimately lost the Cromag war despite the effectiveness of NULL Soldiers also making a note that he would rather start from the beginning. Once Zero nears Leon's actual position, it is revealed that Leon has a stash of Chronos he has been holding on to- but then it is soon destroyed. Leon congratulates him, then he allows him to proceed. He takes roughly 2 to 3 seconds to aim and fire at Zero (which Zero can easily dodge).Īfter a long period of fighting his way through the Slaughterhouse, Zero is forced to endure a brief and rigorous trial by Leon to determine his status as a NULL soldier.Īfter Zero's trial is finished, he is officially designated as a Gamma NULL. After a short period of time into the conversation, he is seen with a high power sniper rifle in the view screens. It is revealed through Leon that the Slaughterhouse was once a testing ground for the NULL Project. This person tells him the name and location of a person of interest, Leon Von Alvensleben.Īs Zero proceeds to the Slaughterhouse to seek out Leon, he is greeted with a multi-screen interface that Leon supposedly uses to communicate with visitors. As Zero is approaching his psychiatrist's office, he gets a call from an unknown person.











Katana zero headhunter